Everything is being scanned. From avocados to Amsterdam, from your living room to the local park, it has become easier than ever to take 3D snapshots of physical things.
Unreal recently announced [https://www.unrealengine.com/en-US/blog/unreal-engine-4-25-released] support for Azure Spatial Anchors [https://azure.microsoft.com/en-us/services/spatial-anchors/] with the release of Version 4.25. At first glance, the announcement might seem like it most neatly ties into their additional support for Microsoft’s Hololens. But
Matterport lets you scan a 3D space, annotate it and share it with friends. They recently launched [https://matterport.com/blog/future-space-palm-your-hand] support for iPhones and you can download the app and give it a spin. If nothing else it’s a chance to visualize part of the augmented reality
The AR Cloud will unleash new capabilities by creating a 1:1 map of the physical world. It promises to help turn the physical world into a digital interface and operating system. It’s perhaps the last frontier between here and ubiquitous computing: information systems present in everything around us.